When Kers is reborn as a dungeon core, he finds himself stuck in the most improbable of places: a cloud. High in the sky and far away from the usual solid resources, Kers must face the obvious question; how is a dungeon to build itself without wood or stone?
Luckily, Kers has the sarcastic (and sometimes helpful) fairy Selena to help him get his bearings. Together, the pair delight in exploring Kers� weird existence, creating novel mobs, and enticing adventures to plumb the lofty heights of his floors.
After all, with vicious - yet fluffy - snow leopards, infuriating pink slimes and some sharks with freakin' energy beams � what’s not to love? Everything seems to be falling into place.
That is, until the other dungeons � each with their own unique resources and machinations � also take an interest in Kers. He soon finds himself with strange new friends� and dangerous new foes.
After all, the Adventures Guild does not take kindly to ‘irregular� dungeons�
Forced to fight, Kers must use every advantage his unique situation grants him if he, and his new family, are to survive this second chance at life.
Dungeon in the Clouds is the first book in Rise of Kers by "Portal Booke Daniel Weber".
I love a good Dungeon Core LitRPG. Kers really surprised me with how interesting and unique he was classified. There was nothing repetitive about his mob or boss creations. They honestly kept more outlandish and entertaining as time progressed. I wish there was something going on with flying narwhal propelled by rainbows. Which is entirely random and probably my sleep deprived brains fault.
Vex is undoubtedly my absolute best slime ever. (Which is very difficult to say because Rimuru has held that honor for so long.) I really enjoyed the building interaction levels, as the dungeon upgraded, between the dungeon inhabitants. The Tim was entertaining as well, especially when in front of Carl. Antagonizing by doppelganger is very fun.
Then there's the absolute crazy Dark Lord aspect playing in the background. With dungeons actually interacting with each other. It's so weird. In my experience with Dungeon Core, I've only ever had one dungeon narrative. To have dungeon friends and enemies introduced. *brain explosion*
That's not even the most absolute best part. The novelty of a floating cloud island for a dungeon base instead of some cave or more regular and expected ground location.
Let's not forget the implications of Isekai characters making an appearance either. There is much to keep my mind invested in the continuation of this series.
Solid Start and Interested to see how this develops.
The story was entertaining, even for someone who's read a handful of Dungeon Core series. A core that's trying to grow in nifty and crafty ways, the adventurers who grow and/or meet untimely ends, and the grand scheme of trying to tread carefully amongst other dungeons, guilds, and kingdoms.
My only qualm (which is strictly personal opinion) with series like these is the ending climax. Always winning by the barest skin of your teeth at the end becomes boringly predictable when you generally know how the "last stand" is going to go. It would be nice to see an ending battle that is both grand but lacking the overabundance of desperation.
-Spoilers ahead (albeit minor) I was looking for another Dungeon Core LitRPG, after having caught up with the Dinosaur Dungeon series, but was greatly dissatisfied with this read. I found something missing when I read this book, be it the characters or the battle scenes. The book and everything inside of it never seemed to take itself seriously. I skimmed the battle scenes as they seemed to drone on, as did many a detail. The emotional shifts in the characters between and during battles was a constant up and down that it didn’t give me enough time to catch up. It made me begin to wish the characters would simply die to get rid of the upset. It was so drawn out that it became cumbersome to read through it. The premise of the book is amazing, I find the ideas behind it novel. I loved Dioscuri as a boss especially, the added characteristic? Immaculate. Finding myself excited when seeing features I’d never thought of before, even in my wildest imaginings of dungeons and their uses,was enjoyable. This was regularly put down as the cons outweighed the pros, however. The execution often fell through. The characters had personalities that weren’t favorable to me in the slightest as they lacked both consistency and likability. I was excited at first about Selena being a sarcastic character as I find those types of characters to be right down my alley. However her sarcasm didn’t quite click for me and often fell short the quips didn’t quite hit either. It also felt like her only personality trait the majority of the time. I found her aggravating and juvenile. She often refused to do things beneficial to Kers simply because she didn’t want to. Even if the task wasn’t particularly demanding or even imperative to his survival. An example of this is the shadow guild’s coded book. Despite allegedly having all the capabilities to solve it and even knowing that the shadow guild had already tried to kill Kers once (and would have succeeded too had it not been for the overslime might I add) she decided to let him do it. Although that’s not to say Kers wasn’t annoying at times either. All the characters in the book struck me as flat. The two only seemed to get more dumb with their garnered power as time went on. Not only that but there is a Mary Sue quality to the MC and his dungeon fairy companion that is accompanied by a lack of responsibility for their actions. My best example is recklessly acting towards the guild (although they were disrespectful as well) knowing full well that they could have them destroyed. The other characters in the story seem to back them up on their choices coincidentally or not and don’t fault them for it the vast majority of the time. Overall I would never consider reading it again, as it quite frankly wouldn’t be worth the hours. But it was a good way to waste time all things considered. It was a sort of mindless fluff novel that has a comedic undertone so if that’s what you are looking for go ahead and give it a try. Overall it wasn’t my cup of tea, and it might not be yours either but it was, if nothing else, a weird read.
So it’s a floating dungeon. It’s sentient. It has a silver ranked boss sitting in reserved.
The dungeon guild puts an execution order on it. It’s a floating dungeon. It can literally travel. It’s in a cloud. It has cloud stairs that let people in. It knows people are coming to kill it. It chills and waits.
They over power him. In a last ditch effort he releases his silver boss. No, sorry. The silver boss has to ask to be allowed to fight. It finally leaves and goes into the sky.
I mean. There’s more issues. It’s a shame. Cause I like dungeon core. I thought the writing was decent and the bosses/creatures were cool. But it’s a bit of nonsense. It’s hard to stay invested in a story when im constantly saying to myself, hey , there is a super easy fix for this.
They pretend that people don’t know that dungeons are sentient, but they know they have a sentient fairy that is there? Seemed very wishy washy
Plot armor abounds. Huge beefs that could be resolved with a ten minute conversation. I don’t know man. I’ll say it again. I’m� disappointed.
This entire review has been hidden because of spoilers.
I would not recommend this book to any reader. I am currently on 42% of the book. And has yet to connect to any of the delver going through the dungeon. So we have no means of knowing how the people outside are reacting to the dungeon. There is no one to cheer for or rally behind. If that wasn't enough the dungeon just upgraded and reset the whole dungeon to make it all harder. I hate when writers do this. It means no new adventures can enter without immediately being killed!
What a great idea to spend the first 36+ pages going through what amounts to board game rules. Cuz that's entertaining to read. Of course they use Linux. And of course everyone uses earth idioms. How original!
I cannot recommend this series. Poorly written. The language used is casual, making the book read amateurish. When the one party with Roland goes thru the dungeon, the author oddly chose to switch POV ten times so the dungeon core could say one or 2 paragraphs. It's 3rd person for crying out loud.
This was a highly interesting read; as my first toe-dip into the sub-sub-genre of Dungeoncore I enjoyed it quite a bit. I think the premise of 'Living Dungeon designs itself to entice adventurers' needs to inherently capture your attention for the book to land, but it did capture my attention and the book did land.
I thought the dungeon mechanics were well executed. I generally had a pretty easy time following, understood the power spikes and what they meant, and enjoyed following the process of dungeon crafting. The concept of mana cores and what they meant could have been a bit better explained, but I felt it was intuitive enough that I was able to follow along without missing much.
The characters were generally good, I liked Selena and Kers. The villains tended a bit towards cartoonishly evil though. Maybe the sequel will flesh out some motivations, but Carl was more annoying than anything.
The general scope of the plot was pretty good, although the lacking villains does impact this part as well. Looking back on the book, there were some elements got outsized attention to later importance although I mostly didn't notice in the moment. The big offender here was
Writing was pretty good, but I noticed a couple typoes. There was also a blip in the final fight where the number of participants was off by one from earlier descriptions. Nothing major here that would prevent me from reading another, but could be a factor if you are a major stickler for that side of things.
All in all I enjoyed the book and will be reading the sequel. 7.75/10.
I think the author has the MC behave contrivedly inept, irrational and borderline stupid for purposes of story progression and drama. Drama which is invalidated by the fact. More like a high grade NPC than an actual sapient being. Obvious solutions to many issues are just ignored, even inconvenient ones already in effect that would invalidate everything happening are forgotten about, for the authors chosen plot result. Even chosen actions with major probable dangers that any real person would attempt to ameliorate any negative results of are ignored. - Super contrived stupid. Reasoning(read: excuses) are built in but still left me unconvinced more than not.
This tactic of storytelling isn't the greatest as it usually results in the reader disliking the mc and at best left with only side characters to root for with what that entails, if they are not also tainted by said. Which in this case nearly all are.. the only exception being a funny little character called Vex.
So to sum up.
I all to often found the plot unbalanced and questionably forced. I think the author could have gotten to his wished end result without compromising things to the extent that he did. I am not sure if its due to lazy writing, limited ability or a time crunch issue,.. or possibly a combination of mentioned with others.. but its sad Anyway there are more issues with the story as a whole, most of which I have noticed mentioned in other reviews like: Limited world building.. not sure if anyone mentions the morals/ethics being questionable for the setting but yeah I found them far to IRL goody goody to not cause a dissonance.
In the end I was left disappointed because I got the sense that the author could have done better.
Good Story, Lazy World-Building This story is decently well written and enjoyable. The main character is relatable without being a complete idiot, and the other supporting characters add to the story without stealing the show. However, the world building is a bit confusing and just feels like they took tropes and story elements without properly incorporating them in the world/lore.
For example: Standard LitRPG fantasy setting. So standard it hurts. There is standard fantasy adventure society/guild, with no competing organizations besides the "shadow" guild. Shadow Guild is also monolithic. Leveling is ridiculously fast/easy for the dungeon. Brand new dungeon was run by newbies instead of experts. Experts only show up later to threaten the dungeon with legal action. Kingdoms are only important for driving plot. No one seems to have a problem with people dying on the regular to a dungeon. MC over reacting to normal dungeon runs as an existential threat. Making jokes about mental trauma caused by MC. Almost all actions and motivations feel like a teenager thought of them as opposed to an adult.
I don't want to write too many spoilers, but I hope future books in this series fill in some of the major plot holes and flat world building to make the world feel more connected and alive. As currently it feels like the world exists for just this story and that nothing impactful happens outside of the main story.
I hope this does something different than the other dungeon core books.
Okay. At first I was going to say this was just a knock off Divine Dungeons with a cloud motif... Then Truck-kun showed himself. I had a good laugh.
It is entertaining so far, and the fairy is not the shrill annoying ones. Also there hasn't been a human the dungeon bonded with (yet), and I hope it stays that way.
I really did not like how "game like" the actions were near the end. You had "movesets" that people could counter if they watched you long enough. Then there was the predictable attacks, "Boss just used slam? Then swipe is next". Just had it feeling like a game. Also, why wasn't the scout and healers targeted?
This just feels like it was purposely done so there can be more struggle.
This was bad writing near the end. The author wanted this climatic end with the hero overcoming his enemies, and it just fell short in my opinion. Others may have liked it, but I felt it could have been done better. I will probably read the sequel.
Trying to figure out if this story is in the coreverse or not - it looks like it and is built like it but the names for several things are different and theres no confirmation...if its not part of the coreverse its a bit too close for comfort but other than that the main story is good.
Storywise this series is average but in terms of dungeon building it pops up and manages to do some fun things. Playing with perspective and unreality through the trapped entities theme and I love the initial troubleshooting over being stuck in a cloud. sending in a 'sys' admin to set CLOUD MINERAL had me laugh.
This series brings in a whole load of dungeon and boss designs that are unique. I'm definitely looking forward to the second book because the tools given allow so much more than has been used so far.
This was a fun book! I liked the idea of the cloud dungeon as a nice change of pace from the standard option. Kers and Selena were fun characters as well, though more typical of the characters I’d expect. Honestly this feels like it borrows from Dinosaur Dungeon by Alex Raizman a fair bit. The rank system, the isekaid characters trope, and a few other things were very similar. This one differentiated it via mob choices and big bad variance, and it worked out well! The ending is a cliffhanger, no surprise there I’m sure. I’ll definitely be picking up book 2 for the further adventures of Kers the cloud dungeon!
Daniel Weber has quite an imagination and this book was a lot of fun. Setting up this complex magic system could not have been easy and he did it seamlessly. The bosses were the highlight of the story, especially the shadow cat and Kara. What really worked for me was that he limited how much detail he went into during the dungeon building phase allowing us to experience the danger through the adventures' POV. The addition of other dungeons having their own champions and even cultures added to the world building. The dialogue between Kers and Selena was great, making them a captivating duo. I'm looking forward to reading the next book.
A well written dungeon core adventure that starts slowly, the first 50 pages could be the Dungeon Keeper game manual, but then gets going with the action. I found the chapters from the secondary characters point of view as interesting, if not more so, than the MC story, as the MC is a bit of a blank slate. With a few plot twists in the second half of the book, it is well set up for the sequel. A few typos, nothing serious, and obviously the whole concept of dungeon cores is deeply illogical, but if you like this sort of thing, you will like this one.
This in not the more typical Isekai LitRPG novel. There are Isekai characters, but the dungeon isn't one of them. Kers is an irregular dungeon; so irregular that he is built from clouds in the sky. The problem is that the Guild sentences irregular dungeons to be executed � so Kers is in a fight for his life from the moment he gets stuck in the sky.
Fortunately, he has a troubleshooter fairy, Selena, to help him fight the forces that wish to shatter his core.
I really enjoyed the first 3/4 of this book. A very nice dungeon core novel with the weird twist of being embedded in a cloud. Freaky. However the book goes into overdrive in the final quarter with numerous pop culture references and quite an omage to Star Wars. I loved the idea of having a dungeon fairy with a light saber. Excellent. The final dungeon battle is a real nice touch and made me want to watch A New Hope again.
A new twist on a well established dungeon building genre. Thanks Truck-kun.
The SBT team knocks it out of the park again with this one. Cheeky fairies, a noob lost in bureaucracy, young adventurers with old guidance, and evil plotting threatening them all. Creative writing from Mr. Weber that keeps you enthralled and brought to life by SBT in this fun and nail biting adventure in the clouds. I can't wait for the next book.
Whew that was fun. Another single day clear. Feels like we’re just getting to the good stuff and now we have to wait. Cool and unique core story.
As the title says this is a review for Kindle Unlimited and as such is a reflection of my enjoyment of the book and in no way reflects cost to value analysis.
Finishing the book is like having to come down from the clouds.
I just finished the book and I really enjoyed it. The pacing was great and the humor is original and funny.
The story has good lore and world building and I'm excited to see where the story goes next, definitely itching to read the next book when it gets released.
Original dungeon core concept. This novel idea led to some interesting construction elements based in a cool magic system. The outline follows the format of a lot of dungeon core novels having a dungeon fairy and following the perspective of some select group of delvers. But it was a lot of fun from beginning to end and I’m curious to see where things go next.
I really enjoyed the main body of this book it threw different dungeon core concepts that it felt like a different book not just another core book which was nice. The characters interplay while at some points predictable left the individual characters to stand on their own as well. I definitely look forward to checking out the next book and thid would definitely a highly recommended book to read.
Truly a unique reading experience. Absolutely gives the perspective of the designers of any videogame and the joy of seeing their designs come to fruition or discovering massive problems!!
Feels like a building simulation and an adventure book rolled into one. Plenty of sass from a fairy and plenty of hilarity from a little pink slime.
I'm dumber for having read this book. It's a bunch of videogame and RPG jargon thrown randomly into the book with no purpose. The characters are thin, the story has no support, the world building is laughable, the motivations are ridiculous. This is literally a pile of haphazardly strewn garbage too nonsensical to even classify as YA.
Writing is great, good humor, and I must say that chapter eleven is among some of the hardest hitting and in depth chapters of any book I have ever read. Solid addition to the genre. Looking forward to the next one.
First dungeon core litrpg I’ve read that had a cloud dungeon. As the book even mentions most are in the ground. The patron system reminds me of the Dinosaur Dungeon series. Looking forward to seeing the series develop.
Great unexpectedly awesome dungeon core that is serious but doesn't take itself too seriously (one neg is as always then leaning on weeb culture for jokes) as always love a dungeon core that doesn't run its way to a human body & stop being a dungeon
This has some fun characters, it has a rather complex setting, and it has morally flexible dungeon. This is everything I ask for in a new dungeon series, and I am excited to read more.
This was a really good book, but I do want to know if this is going to be in the same universe as Dinosaur Dungeon and Factory of the Gods. The systems are practically the same, but I saw no direct statement that they’re related.
Cloud dungeons are fun. I enjoyed the story and drama, and world building. I did get confused from time to time as some specific terms were assumed to be known by the reader. Otherwise I see it as a great read. Please enjoy
I really loved the concept of a dungeon in the Air and building structures from clouds. Also having a dungeon that can move is novel and i can't wait to see what you can get with space mana.