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Videogame and Computer Entertainment Systems: The First 15 Years

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Videogame and Computer Entertainment Systems is an illustrated tour through the often-sordid history of the more than 40 classic consoles and home computers that launched the video and computer game revolution. The authors revisit popular US home systems from 1972 through 1987, including everyone's favorite, the Atari 2600, and lesser-known systems like the TRS (trash) 80, the Commodore PET, the Mattel Intellivision, and the Coleco Telstar Arcade. Each console and game is rated based on game line up, add-ons, and usability. The emphasis is on which games are still worth playing and the notable features of each system - from the gamer's point of view. Readers will find tips for collecting, and for emulating these systems on modern computers. This is the book that video and computer game fans won't be able to put down.

352 pages, Paperback

Published February 28, 2008

5 people want to read

About the author

Bill Loguidice

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Bill Loguidice is a full-time freelancer who is a critically acclaimed technology author and journalist. He is the co-founder and Managing Director for the online publications, Armchair Arcade and fullSTEAMahead365, and co-founder of creative services firm, Armchair Creative Services. He excels in the modern remote work environment, thriving in collaborations with today’s cross-functional, culturally diverse worldwide teams to get the job done right.

Bill has written for major publications like Review Geek, Physician’s Weekly, Screen Rant, Lifewire, TechRadar, PC Gamer, and Ars Technica, and was an Editorial Board Member for the lifetime of The Computer Games Journal. He is also the Director of Strategy and Content for AtGames Digital Media, a leader in interactive videogame and computer entertainment experiences.

Bill is the author of the following major books: Fortnite For Dummies (2019, Wiley), Atari Flashback: The Essential Companion (2017, Prima Games), My Xbox One (2014, Que Publishing), Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time (2014, Focal Press/Taylor & Francis Group), CoCo: The Colorful History of Tandy’s Underdog Computer (2013, CRC Press/Taylor & Francis Group), My PlayStation Vita (2012, Que Publishing), My Xbox: Xbox 360, Kinect, and Xbox LIVE (2012, Que Publishing), Motorola ATRIX For Dummies (2011, Wiley), Wii Fitness For Dummies (2010, Wiley; making use of his AFTA personal training certification), and Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario and the Most Influential Games of All Time (2009, Focal Press; which received an Italian translation).

Bill was also a writer and producer on the 2015 LUX Digital Pictures feature film documentary on the history of videogames entitled, Gameplay: The Story of the Videogame Revolution, distributed by Gravitas Ventures and PBS.

Feel free to get in touch for any reason, including service engagement and collaboration possibilities.

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