A cookbook for computer graphics programmers, providing practical techniques for 2D and 3D modeling, animation, rendering, and image processing. The 52 articles were selected for their usefulness, novelty, and simplicity. Each article or "Gem" presents a technique in words and formulas, and usually in C or C++ code as well. The code is contained on the included Macintosh disk (for a PC disk, order ISBN 0-12-336155-9). Annotation copyright Book News, Inc. Portland, Or.