Jason's Updates en-US Mon, 28 Apr 2025 03:54:59 -0700 60 Jason's Updates 144 41 /images/layout/goodreads_logo_144.jpg Review7525294234 Mon, 28 Apr 2025 03:54:59 -0700 <![CDATA[Jason added 'Travels Through Dali with a leg of ham']]> /review/show/7525294234 Travels Through Dali with a leg of ham by Zhang Mei Jason gave 5 stars to Travels Through Dali with a leg of ham (Hardcover) by Zhang Mei
bookshelves: china
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Review7525294031 Mon, 28 Apr 2025 03:54:52 -0700 <![CDATA[Jason added 'A Dali Sketchbook']]> /review/show/7525294031 A Dali Sketchbook by Jason Pym Jason gave 5 stars to A Dali Sketchbook (ebook) by Jason Pym
bookshelves: china
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Review333140167 Mon, 28 Apr 2025 03:54:48 -0700 <![CDATA[Jason added 'Three Monks and a Bad Apple: Equivalent Sayings in Chinese and English']]> /review/show/333140167 Three Monks and a Bad Apple by Jason Pym Jason gave 5 stars to Three Monks and a Bad Apple: Equivalent Sayings in Chinese and English (Mandarin Notebooks, #1) by Jason Pym
bookshelves: china
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Review7525293503 Mon, 28 Apr 2025 03:54:31 -0700 <![CDATA[Jason added 'ºº×Ö²©Îï¹Ý']]> /review/show/7525293503 ºº×Ö²©Îï¹Ý by Jason Pym Jason gave 5 stars to ºº×Ö²©Îï¹Ý (Hardcover) by Jason Pym
bookshelves: china, chinese-characters, zhongwen
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ReadStatus9361742926 Mon, 28 Apr 2025 03:54:20 -0700 <![CDATA[Jason has read 'A Dali Sketchbook']]> /review/show/7525294031 A Dali Sketchbook by Jason Pym Jason has read A Dali Sketchbook by Jason Pym
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ReadStatus9361742836 Mon, 28 Apr 2025 03:54:18 -0700 <![CDATA[Jason has read 'Three Monks and a Bad Apple: Equivalent Sayings in Chinese and English']]> /review/show/333140167 Three Monks and a Bad Apple by Jason Pym Jason has read Three Monks and a Bad Apple: Equivalent Sayings in Chinese and English by Jason Pym
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ReadStatus9361742228 Mon, 28 Apr 2025 03:54:00 -0700 <![CDATA[Jason has read 'ºº×Ö²©Îï¹Ý']]> /review/show/7525293503 ºº×Ö²©Îï¹Ý by Jason Pym Jason has read ºº×Ö²©Îï¹Ý by Jason Pym
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AuthorFollowing108528172 Sun, 13 Apr 2025 02:27:33 -0700 <![CDATA[<AuthorFollowing id=108528172 user_id=1362515 author_id=47724>]]> Review7484556397 Sun, 13 Apr 2025 02:26:43 -0700 <![CDATA[Jason added 'The Kingdom of Ierendi']]> /review/show/7484556397 The Kingdom of Ierendi by Anne Gray McCready Jason gave 2 stars to The Kingdom of Ierendi (Dungeons and Dragons Gazetteer GAZ4) by Anne Gray McCready
bookshelves: role-playing-games, fantasy
¡®¡±Welcome to Fletcher Island! This is the isle where the wildest fantasies will come true! Be a hero for one day, find the spouse of your dreams, or discover fabulous treasures!¡± The guide, an elegant man in a white costume, welcomes the newcomers while native girls offer garlands of flowers and motion the tourists toward open coaches. ¡°Please come and visit our estates, take a tour on our flying carpets, and enjoy your time at the many inns on the beach! Welcome to Fletcher Island!¡±¡¯

The Kingdom of Ierendi is widely held to be the worst of the series of Gazetteers detailing the D&D setting of Mystara. But I wasn¡¯t quite prepared for how skin-crawlingly excruciating reading the whole book is. An archipelago of tacky horrors you¡¯d avoid like the plague in the real world, what possessed the writers to think anyone would want to visit it in their escapist fantasy?

How does this sound as a location in a world of perilous adventure, swords and sorcery ¡­

A tourist destination for wealthy mainlanders, who are mobbed by tour guides on arrival. The capital city even has marinas for your luxury yacht (try the Mage Marine), fast food cooked by a mage at the All Night Long restaurant, and the Ierendi Public School (where you can learn basket weaving and sand painting, cooking and dance). There are theme parks (such as Gastenoo¡¯s World of Adventure), but don¡¯t worry there¡¯s no real danger ¨C you¡¯ll be fitted with a Damage Belt, the Mystara version of laser tag. A retired pirate will take you to explore sunken ships to find treasure, but the gold coins are fake and gems are coloured glass. Included in the Gazetteer is a tourist brochure describing the cruises, with trips where ¡®visitors wishing to experience a bit of the native past will enjoy the quaint burial grounds of the Makai people¡­ Bargain with the natives for exquisite feathered apparel and accessories!... Swordfish and marlin are among the fine sport fish found in these waters, and the trophy-minded visitor can purchase boating time and a seasoned guide to aid in in ¡°bringing home the big one!¡±¡¯

If that¡¯s not enough, this is from the description of Safari Island:
¡®¡±Eeeiw! Totally gross! What is that disgusting thing, Harald?¡±
¡°Relax, Martia, it¡¯s just a slime limpet, my dear, and, if I know anything about these ¡®Wild Wilderness Adventure Tours,¡¯ it¡¯s as phony as an orc¡¯s navel. Did you hear the guide laying it on with a trowel back there?...¡±¡¯

There are bits I liked, hidden amongst the dross:

Another island, one of three that remain after volcanic destruction sunk a vast land beneath the waves, is now the home of a highly secretive mage community. Their secret ¨C there is an open portal to the elemental plane of fire, wrenched open by the eruption. Their fireships are powered by fire elementals that drive hidden paddlewheels with superheated water vapor. The catapults mounted on the deck fire a magical burning jelly that acts like white phosphorus.

The Whitenight druids, driven insane after being infected by ether weirds¡¯ dreams of immortality, never speak a word to outsiders. The white apes that roam their island are their fellow shape-shifted cultists, trapped in a state of sleep walking, while the doves are the trapped souls of the dead, collected for some future dark purpose.

This is the worst rpg setting book I¡¯ve read. There is, however, a morbid joy in seeing just how many repellent, gut-wrenching ideas they could fit into one book. And it is hard to believe that this is the same company that brought us Isle of Dread. But that¡¯s also how I¡¯d save it ¨C advance the timeline on by a few hundred years and you have a pulp fiction archipelago. The savage natives have thrived, the lizardmen returned, and beneath the fetid jungle roots lie the remains of a once opulent, hedonistic civilisation brought to its knees by indulgence in the worst of human vices. Rather than it being a playground of toothless diversions for the rich, take the theme parks¡¯ (inspiring) maps at face value ¨C the Lair of the Lizard Lords, the Temple of Doom, and pterodactyl riders circling the crater of a dormant volcano.
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Rating845672496 Wed, 09 Apr 2025 19:57:13 -0700 <![CDATA[Jason Pym liked a review]]> /
The Cautious Traveller's Guide to the Wastelands by Sarah  Brooks
"Promised much, delivered rather less. Great prose, great characters, and great premise, though one explored before in Iron Council by China Mi¨¦ville, to which this surely owes a debt (and also in a brief initial scene in Joan Aiken's The Wolves of Willoughby Chase which has echoed around my head for 40+years). Trains are great for fiction writers: like an ocean liner or a spaceship there is movement and novelty to be described but the characters are static and contained, but unlike liners and spaceships, the train journey is also constrained by the rails. The train itself is a fascinating place, and so much goes right until everything goes (ahem) off the rails a bit. There are a couple of proxy antagonists aboard, but the real enemy is supposedly the very weirdness of the Wastelands. I won't reveal what happens, but the denouement is flat and bland, mainly because the nature of the threat is never really realised. That's kind of the point - do not fear what you don't understand - but it leaves the book flagging just when it needed to be rattling along full steam ahead. The romance element also never really works for me, and there is one scene which is very poorly planned when the Captain invites travellers from First Class to a dinner: despite the reader having seen various First Class characters, the only ones invited to this soiree are the POV characters and the Countess (who acts as a foil and whose high social status means she can say things others cannot), such that the staff attending actually equal or outnumber the guests; surely not a practical ratio for such a costly exercise on a train with limited supplies. This is an example of writer-think, when the writer wants something to happen - our POV characters to meet the Captain and other crew members to discuss the train - and simply executes it, with no thought for how it actually looks to the reader or its plausibility within-world. Normally, these things come up in your first draft and you iron them out (invite a few more guests!), but you'd hope the editor would spot this - it's like seeing the workings of the set in a film or play, and it really detracts from the immersive experience. What could have saved the book in my view would have been a greater threat from those proxy antagonists. Instead they were dealt with by a deus ex machina moment. Three stars because I liked 2/3 of the book. On the ending: just a 2."
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