Here is a simple list of what we know about the magic in this book, so far.
Allowmancy We know that Allomancy allows a person to burn metals that they have ingested, resulting in magic abilities to enhance mental and physical capacities.
Steel (Coinshot): Can push on nearby metals.
Iron (Lurcher): Can pull on nearby metals.
Pewter (Thug): Increases physical abilities.
Tin (Tineye): Increases physical senses.
Zinc (Rioter): Enflames emotions.
Brass (Soother): Dampens emotions.
Copper (Smoker): Can hide Allomantic pulse.
Bronze (Seeker): Can detect Allomantic pulses.
There is also Atium, a metal that grants Allowmancers the ability to see into another person's future. The user can see what their opponent is going to do before it happens, giving them time to avoid or counterattack in response.
Feruchemy
As of right now we do not know much about this type of magic. What we do know is that it is a genetic ability found in the Terris region, and that it allows the user to store their metals to use when needed.
If you were allowed only one power (not Atium or Feruchemy) what would it be? I think I would either be a Lurcher or a Soother.
Allowmancy
We know that Allomancy allows a person to burn metals that they have ingested, resulting in magic abilities to enhance mental and physical capacities.
Steel (Coinshot): Can push on nearby metals.
Iron (Lurcher): Can pull on nearby metals.
Pewter (Thug): Increases physical abilities.
Tin (Tineye): Increases physical senses.
Zinc (Rioter): Enflames emotions.
Brass (Soother): Dampens emotions.
Copper (Smoker): Can hide Allomantic pulse.
Bronze (Seeker): Can detect Allomantic pulses.
There is also Atium, a metal that grants Allowmancers the ability to see into another person's future. The user can see what their opponent is going to do before it happens, giving them time to avoid or counterattack in response.
Feruchemy
As of right now we do not know much about this type of magic. What we do know is that it is a genetic ability found in the Terris region, and that it allows the user to store their metals to use when needed.
If you were allowed only one power (not Atium or Feruchemy) what would it be? I think I would either be a Lurcher or a Soother.