Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one
*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.
This book illustrates how paper prototyping can become an integral part of your user-centered development process. Though it can be a fast way to get early feedback from your customers, I still find it inferior to using prototyping software in my work.
An excellent book which carefully defines a paper-based way to develop user interfaces. Since reading the book, I have used it for my development efforts with my company. It worked! People were skeptical at first, but once they experienced it, it was universally praised. We took the prototypes to end clients too, with good results. Recommended.
Practical, explains without evangelism. The explanations on how to avoid saying horribly offensive things to your external testers shows that the author's background is firmly technical.