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Designing Devices

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From the ancient history of devices through the post-industrial-design era of touchscreens and gestural interfaces, Designing Devices presents keen insights on what it takes to design a truly great device. Topics covered include how to differentiate a device, interaction models, deciding what controls to have and where they should go, and how to design device feedback.

52 pages, Kindle Edition

First published December 27, 2011

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About the author

Dan Saffer

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Dan Saffer is a product design leader and the author of four books: Designing Devices (2011), Designing Gestural Interfaces (2008), Designing for Interaction (2006, 2009) and the best-selling Microinteractions (2013).

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263 reviews9 followers
December 22, 2016
Reminding us all that while a Minority Report interface looks awesome, we don't actually want one.
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